So, the price of the income generating sunflowers was dropped from 100 to 50 to encourage players to buy them over the attacking peashooter. ĭuring development, it was discovered that newcomers to the genre of real-time strategy may have a hard time learning the concept behind sun collection. Originally, enemies were going to be aliens from Insaniquarium, but while sketching concept art, Fan drew a sketch of what he considered the perfect zombie, and the theming was reworked for plants to be fending off zombies. The game was initially going to be called Weedlings, but as the tower defense concept took off and the personality of the game as a whole evolved, the title was later changed. Zombies, and he found common tower defense game play elements such as mazing and juggling to be too awkward, causing him to use the five- and six-lane set-ups that were used in the final version. He wanted to bring something new to the genre with Plants vs. While he was looking at the towers in Warcraft III, he felt that plants would make good towers. He was inspired to make it a tower defense game after both thinking of a more defense-oriented version of a previous title of his, Insaniquarium, and playing some Warcraft III tower defense mods. Strong strategic elements were included to appeal to more experienced gamers, while keeping it simple to appeal to casual gamers, without needing too many tutorials. Zombies director George Fan intended on balancing the game between a 'gritty' game and a 'sickeningly cute' game. At set points throughout the game, the player is either warned through a letter by zombies or addressed by Crazy Dave to prepare for an ambush, where the game takes on a bowling style, using Wall-nuts to bowl down zombies, or a modified version of regular levels, where random plant types come upon a conveyor belt, and the player can use the plants without spending sun. On the final level, the player must face a huge robot operated by a mad zombie scientist known as Dr.
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![november 20 plants vs zombies heroes puzzle party november 20 plants vs zombies heroes puzzle party](https://pm1.narvii.com/6500/f7a9e41a17db3e4e0cebed029ee0afc2f4548978_00.jpg)
Later levels are nighttime pool levels (where fog fills the right half of the screen except when specific plants are used), a lightning storm level in pitch black (except when illuminated by occasional flashes of lightning), and rooftop levels. Other levels feature the backyard, with a pool added. The game starts out in a front yard and progresses to nighttime levels, where the gameplay is more challenging without any replenishing sun unless specific plants are used. If you did it right, all the plants will deal a total of 30 damage, enough to defeat Immorticia before the Octo Zombie in the water lane can defeat you.The game uses several different level types and layouts. Evolve the remaining Puff-Shroom with the Cro-Magnolia to boost all the plants's strength by 2.Play the Sour Grape on the left Pear Paradise to deal 2 damage to all Octo Zombies and to destroy the 3 damaged Octo Zombies.Use Rescue Radish on the right Pair Pearadise to Bounce both mushrooms.
![november 20 plants vs zombies heroes puzzle party november 20 plants vs zombies heroes puzzle party](https://i.ytimg.com/vi/iZfYfcM8ejI/maxresdefault.jpg)